literature

Weekly Archetype Week 11: Android Deck

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The Android Deck is an archetype of Machine-type monsters that all resemble female humans. Each one has a particular task or duty.

Normal Monsters:
Android Kimono Level 3 Light Attribute Machine ATK: 1400 DEF: 700
A gentle robot designed mainly for beauty and formal servants.

Android Maiden Level 3 Light Attribute Machine ATK: 1000 DEF: 1000
A simple robot that are mass produced for simple household chores.

Effect Monsters:
Android Brawler Level 4 Earth Attribute Machine/Effect ATK: 2100 DEF: 100
Any battle damage inflicted by this card is doubled. Once per turn, when this card destroys an opponent’s monster by battle, inflict damage to your opponent equal to the Level of the destroyed monster x 200. At the End Phase of the turn, if this card waged an attack, switch this card to Defense Position.

Android Core Level 2 Light Attribute Machine/Effect ATK: 300 DEF: 900
When an “Android” monster you control would be destroyed (by battle or by card effect), you can discard this card from your hand to the Graveyard: Negate that monster’s destruction. When an “Android” monster you control would be destroyed (by battle or by card effect), you can banish this card from your Graveyard: Negate that monster’s destruction. You can only activate 1 effect of “Android Core” per turn.

Android Gardna Level 4 Earth Attribute Machine/Effect ATK: 200 DEF: 2200
When this card is Normal Summoned, switch this card to Defense Position. Once per turn, this card cannot be destroyed by battle.

Android Geisha Level 4 Earth Attribute Machine/Effect ATK: 1200 DEF: 1600
When you control a Level 4 or below Machine-type monster, you can Special Summon this card (from your hand).Once per turn, you can add 1 “Android” monster from your Deck to your hand.

Android Ninja Level 3 Wind Attribute Machine/Effect ATK: 900 DEF: 1500
This card can attack your opponent directly. Once per turn, you can inflict 300 points of damage to your opponent.
Android Nurse Level 4 Light Attribute Machine/Effect ATK: 1000 DEF: 1800
Once per turn, you can increase your Life Points equal to the number of face-up Machine-type monsters on the field x 300. When this card is destroyed, any battle damage becomes 0.

Android Siren Level 4 Dark Attribute Machine/Effect ATK: 1700 DEF: 1000
While this card is face-up on the field, your opponent cannot attack with monsters they control with 1800 or more ATK. Once per turn, you can target 1 face-up monster on your opponent’s field: That monster’s ATK and DEF become 0 until the End Phase of the turn. This card cannot attack during the turn you activate this effect.

Android Sorceress Level 6 Light Attribute Machine/Effect ATK: 2300 DEF: 1400
This card cannot be targeted by your opponent’s card effects. Once per turn, when your opponent would activate a Spell/Trap Card: Negate the activation of that card, and if you do, destroy it. Then, inflict 500 points of damage to your opponent.

Android Sphinx Level 6 Attribute Machine/Effect ATK: 2200 DEF: 2000
When this card wages an attack, your opponent cannot activate Spell/Trap Cards until the end of the Battle Phase.

Scrapped Android Level 8 Dark Attribute Machine/Effect ATK: 1000 DEF: 3000
This card cannot be Normal Summoned/Set. This card can be Special Summoned from your Graveyard by banishing 3 “Android” monsters. This card cannot be targeted or destroyed by card effects. This card gains ATK equal to half of the combined total of the 3 banished “Android” monsters used to Special Summon this card. Once per turn, you can send 1 Level 4 or below Machine-type monster from your Deck to your Graveyard: Inflict damage to your opponent equal to that monster’s ATK.

Tuner Monsters:
Android Ballerina Level 3 Attribute Machine/Tuner/Effect ATK: 1000 DEF: 1100
Once per turn, you can reduce this card’s ATK to 0: Special Summon 1 Level 4 or below Machine-type monster from your hand.

Android Skater Level 4 Water Attribute Machine/Tuner/Effect ATK: 1400 DEF: 900
When you control a face-up Machine-type monster on your field, you can Special Summon this card (from your hand).

Spells:
Android Factory: Continuous: Special Summon 1 Level 4 or below “Android” monster from your hand.

Cybernetic Lightning: Inflict damage to your opponent equal to the number of face-up Machine-type monsters on the field x 400.

Machine Revival: Special Summon 1 Machine-type monster from your Graveyard who originated from the Extra Deck.

Manufacturer’s Double: Target 1 face-up Normal Machine-type monster on your field: Special Summon 1 Machine-type monster from your hand with the same Level.

Traps:
Android Retrieval Unit: Continuous: When a monster your opponent controls is destroyed (by battle or by card effects), you can add 1 “Android” monster from your Deck to your hand whose ATK is equal or less than the ATK of the destroyed monster.

Android United: Target 1 face-up “Android” monster you control: That monster gains ATK equal to the number of “Android” monsters on your field and in your Graveyard x 200.

Glitchy Programming: Activate this card when your opponent declares an attack while they control 2 or more monsters on their field: Change the attack target for your opponent’s monster to 1 monster on their field. Any battle damage is inflicted to your opponent.

Self-Destruct Button: Activate this card when an opponent destroyed a Machine-type monster you control: Destroy the opposing monster.

Extra Deck:
Fusion:
Android Amazon Level 8 Earth Attribute Machine/Fusion/Effect ATK: 3100 DEF: 2200
“Android Brawler” + 1 EARTH Machine-type monster
Any battle damage this card inflicts to your opponent is doubled. Once per turn, when this monster destroys an opponent’s monster by battle, you can inflict damage to your opponent equal to the destroyed monster’s ATK. When this card is destroyed by battle, destroy the opposing monster.

Android Djinn Level 7 Dark Attribute Machine/Fusion/Effect ATK: 2100 DEF: 2200
“Android Sorceress” + 1 DARK Machine-type monster
Once per turn, you can increase this card’s ATK equal to the number of Spell/Trap Cards on the field x 200. Your opponent cannot activate Spell/Trap Cards during the Battle Phase.

Android Empress Level 10 Water Attribute Machine/Fusion/Effect ATK: 3600 DEF: 2800
3 “Android” monsters
All “Android” monsters you control gain 400 ATK during the Battle Phase and cannot be destroyed by card effects. Once per turn you can banish 1 Machine-type monster from your Graveyard: All face-up monsters your opponent controls lose ATK equal to the ATK of the banished monster until the End Phase. When this card attacks a Defense Position monster, switch the monster to Attack Position.

Synchro:
Android Dragoness Level 10 Dark Attribute Machine/Synchro/Effect ATK: 4000 DEF: 3000
1 “Android” Tuner monster + 1 or more non-Tuner monster(s)
This card cannot be destroyed while you control another  face-up “Android” monster. Once per turn, you can Tribute 1 Machine-type monster you control: This card can wage 2 attacks during the Battle Phase. If this card attacks directly by this effect, halve all battle damage. When this card destroys an opponent’s monster by battle, your opponent must send 1 card from their hand to the Graveyard.

Android Instructor Level 7 Light Attribute Machine/Synchro/Effect ATK: 2600 DEF: 1500
“Android Skater” + 1 or more non-Tuner monster(s)
Once per turn, you can target 1 face-up monster you control: That monster gains 1000 ATK until the End Phase. If the targeted monster attacks, destroy it at the End Phase. This card cannot be destroyed by card effects once per turn.

Android Protector Level 8 Fire Attribute Machine/Synchro/Effect ATK: 3000 DEF: 2500
1 “Android” Tuner monster + 1 or more non-Tuner monster(s)
When this card destroys a monster in Attack Position, and your opponent controls another Attack Position monster, you can wage a second attack. Once per turn, you can Special Summon 1 Level 5 or below Machine-type monster from your hand or Graveyard.

Android Ribbon Level 6 Attribute Machine/Synchro/Effect ATK: 2000 DEF: 2000
“Android Ballerina” + 1 or more non-Tuner monster(s)
Once per turn you can target 1 face-up monster your opponent controls: Reduce that monster’s ATK and DEF to 500 until the End Phase of the turn. When this card successfully inflicts battle damage to your opponent, you can add 1 Spell or Trap Card from your Deck to your hand.

Xyz:
Android Angel Rank 3 Light Attribute Machine/Xyz/Effect ATK: 1400 DEF: 1800
2 Level 3 Machine-type monsters
When your opponent declares an attack, you can detach 1 Xyz Material from this card: Negate that attack and end the Battle Phase. When this card loses a Xyz Material, increase this card’s DEF by 600.

Android Mermaid Rank 4 Water Attribute Machine/Xyz/Effect ATK: 2200 DEF: 1900
2 Level 4 Machine-type monsters
Once per turn, you can detach 1 Xyz Material from this card then target 1 face-up monster on the field: That monster loses 500 ATK.

Android Swordswoman Rank 6 Wind Attribute Machine/Xyz/Effect ATK: 2700 DEF: 1400
2 Level 6 Machine-type monsters
During the Battle Phase, if your opponent would activate a Spell/Trap Card, you can detach 1 Xyz Material from this card: Negate that card, and if you do, destroy it then inflict 600 points of damage to your opponent.
Here's week 11! Android! I feel proud of this one. For some reason I love all female deck archetypes. Not sure why.

Yugioh: Takahashi
Android Deck:ARTgazer12
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Nixed1978's avatar
What is Android Protector's basis?